
* 겪고 있는 문제 상황을 최대한 자세하게 작성해주세요.
* 문제 해결을 위해 어떤 시도를 해보았는지 구체적으로 함께 알려주세요.
틀린 코드가 있나요?




using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class GameManager : MonoBehaviour
{
void Awake()
{
I = this;
}
public GameObject rain;
public GameObject panel;
public static GameManager I;
public Text scoreText;
public Text timeText;
int totalScore = 0;
float limit = 5f;
public void addScore(int score)
{
totalScore += score;
}
// Start is called before the first frame update
void Start()
{
InvokeRepeating("makeRain", 0, 1f);
}
// Update is called once per frame
void Update()
{
limit -= Time.deltaTime;
if (limit < 0)
{
Time.timeScale = 0.0f;
panel.SetActive(true);
limit = 0.0f;
}
timeText.text = limit.ToString("N2");
}
void makeRain()
{
Instantiate(rain);
}
public void AddScore(int score)
{
totalScore += score;
scoreText.text = totalScore.ToString();
}
}
