
* 겪고 있는 문제 상황을 최대한 자세하게 작성해주세요.
* 문제 해결을 위해 어떤 시도를 해보았는지 구체적으로 함께 알려주세요.
제목 그대로 Company name 과 Product name, version 설정 후 안드로이드 설정에서 icon 탭에 들어가는 순간 이미지처럼 player 세팅 내용이 다 사라지고 다른 세팅창에 들어갔다가 다시 Player 세팅으로 들어와도 아무것도 뜨지 않고 콘솔창에 첨부한 에러메세지가 계속 생겨요,,

작성한 코드 및 에러 메세지
Win32Exception: ApplicationName='/Applications/Unity/Hub/Editor/2021.3.22f1/PlaybackEngines/AndroidPlayer/SDK/tools/bin/sdkmanager', CommandLine='--list', CurrentDirectory='/Users/xorwns/FindRtan', Native error= Access denied
System.Diagnostics.Process.StartWithCreateProcess (System.Diagnostics.ProcessStartInfo startInfo) (at <92163ec09fd047358e34bc4648abe748>:0)
System.Diagnostics.Process.Start () (at <92163ec09fd047358e34bc4648abe748>:0)
(wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
UnityEditor.Utils.Program.Start (System.EventHandler exitCallback) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Utils/Program.cs:48)
UnityEditor.Utils.Program.Start () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Utils/Program.cs:32)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.Android.AndroidSDKTools.RunAndroidSdkTool (System.String toolName, System.String arguments, System.Boolean updateCommand, System.String errorMsg, System.String toolsDir, System.String[] warningsToIgnore) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.Android.AndroidSDKTools.ListComponentsVersions () (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.Android.SDKManager.UpdatePackagesList () (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.Android.SDKManager.HighestVersionInstalled (UnityEditor.Android.SDKManager+Component tool) (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.Android.AndroidPlatformIconProvider.GetCurrentSetAndroidSDKVersion () (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.Android.AndroidPlatformIconProvider.UpdateSDKVersion () (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.Android.AndroidPlatformIconProvider.get_targetSDKSupportsAdaptiveIcons () (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.Android.PlayerSettingsEditorExtension.IconSectionGUI () (at <d9aa0349546a4daeaefd100a44ff9f59>:0)
UnityEditor.PlayerSettingsIconsEditor.IconSectionGUI (UnityEditor.Build.NamedBuildTarget namedBuildTarget, UnityEditor.Modules.ISettingEditorExtension settingsExtension, System.Int32 platformID, System.Int32 sectionIndex) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Inspector/PlayerSettingsEditor/PlayerSettingsIconsEditor.cs:528)
UnityEditor.PlayerSettingsEditor.OnInspectorGUI () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Inspector/PlayerSettingsEditor/PlayerSettingsEditor.cs:860)
UnityEditor.AssetSettingsProvider.OnGUI (System.String searchContext) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/Providers/AssetSettingsProvider.cs:92)
UnityEditor.SettingsWindow.DrawControls () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:436)
UnityEditor.SettingsWindow.DrawSettingsPanel () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:414)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/IMGUIContainer.cs:351)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:189)
