
// ignore_for_file: avoid_print
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: HomePage(), // 홈페이지 보여주기
);
}
}
class HomePage extends StatelessWidget {
const HomePage({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
// 음식 사진 데이터
List<Map<String, dynamic>> dataList = [
{
"category": "탑건: 매버릭",
"imgUrl": "https://i.ibb.co/sR32PN3/topgun.jpg",
},
{
"category": "마녀2",
"imgUrl": "https://i.ibb.co/CKMrv91/The-Witch.jpg",
},
{
"category": "범죄도시2",
"imgUrl": "https://i.ibb.co/2czdVdm/The-Outlaws.jpg",
},
{
"category": "헤어질 결심",
"imgUrl": "https://i.ibb.co/gM394CV/Decision-to-Leave.jpg",
},
{
"category": "브로커",
"imgUrl": "https://i.ibb.co/MSy1XNB/broker.jpg",
},
{
"category": "문폴",
"imgUrl": "https://i.ibb.co/4JYHHtc/Moonfall.jpg",
},
];
// 화면에 보이는 영역
return Scaffold(
appBar: AppBar(
title: Text(
'Moovie Reviews',
style: TextStyle(fontSize: 25.0, fontWeight: FontWeight.w500),
),
titleTextStyle: TextStyle(color: Color.fromARGB(255, 11, 11, 11)),
backgroundColor: Colors.white,
elevation: 0,
actions: <Widget>[
IconButton(
icon: Icon(
Icons.person_outlined,
color: Colors.black,
),
onPressed: () {
// do something
},
)
],
),
body: SingleChildScrollView(
child: Column(
children: [
Padding(
padding: const EdgeInsets.all(15.0),
child: TextField(
decoration: InputDecoration(
labelText: '영화 제목을 검색해주세요',
hintText: 'movie name...',
labelStyle: TextStyle(color: Colors.redAccent),
focusedBorder: OutlineInputBorder(
borderRadius: BorderRadius.all(Radius.circular(10.0)),
borderSide: BorderSide(width: 1, color: Colors.redAccent),
),
enabledBorder: OutlineInputBorder(
borderRadius: BorderRadius.all(Radius.circular(10.0)),
borderSide: BorderSide(width: 1, color: Colors.redAccent),
),
border: OutlineInputBorder(
borderRadius: BorderRadius.all(Radius.circular(10.0)),
),
),
keyboardType: TextInputType.text,
),
),
],
),
),
);
}
}
이제 완성본까지 사진만 넣으면 될것같은데
@override
Widget build(BuildContext context) {
// 음식 사진 데이터
List<Map<String, dynamic>> dataList = [
{
"category": "탑건: 매버릭",
"imgUrl": "https://i.ibb.co/sR32PN3/topgun.jpg",
},
{
"category": "마녀2",
"imgUrl": "https://i.ibb.co/CKMrv91/The-Witch.jpg",
},
{
"category": "범죄도시2",
"imgUrl": "https://i.ibb.co/2czdVdm/The-Outlaws.jpg",
},
{
"category": "헤어질 결심",
"imgUrl": "https://i.ibb.co/gM394CV/Decision-to-Leave.jpg",
},
{
"category": "브로커",
"imgUrl": "https://i.ibb.co/MSy1XNB/broker.jpg",
},
{
"category": "문폴",
"imgUrl": "https://i.ibb.co/4JYHHtc/Moonfall.jpg",
},
];
이 dataList를 쓰려고
scaffold의 body 부분에다가 쓰면 자꾸 데드라인표시가 떠서
어떻게 해야할까요??

